This is a breakdown of changes for Melvor Idle v1.1.2. Health now has a 25% chance to degrade by 1% per Town Update, instead of a 100% chance.This is to ensure you can always build Herb/Potion buildings. Tier 2 buildings no longer require 200 population to build.Fixed an issue causing demo versions to not save correctly with the reworked Township.Fixed Notification V2 elements displaying underneath Combat Minibar (Issue #3326).Fixed Gem Finder Scroll not consuming while Mining (Issue #3304).Fixed Summoning Tablet Creation element scrolling outside of the main element (Issue #3319).Fixed Trader percentage button selection remaining green regardless of what percentage was selected (Issue #3322).Moved the Skip Task button to the right of the element so it is harder to accidentally (Issue #3325).Fixed Grasslands Biome showing building is available to construct even though there are no buildings left to construct.Fixed Grasslands Biome percentage not reaching 100% due to a non-existent building (Issue #3312).If your Town Hall is below 100%, it will require repairing back to maximum. Half of the production will now come from the Snowlands Biome, which will alleviate Rune Essence production issues from negative Desert modifiers like Terran or Aeris Worships. When all Magic Emporiums have been constructed, it is a 15-20% increase in total Rune Essence production.Reduced the Magic Emporium Rune Essence Rate per building to 130, down from 220.Halved the costs of Magic Emporium to construct.Added 50 new Magic Emporium Buildings to construct within the Snowlands Biome.To help alleviate the reported issues of some Worships causing Rune Essence production to fall below manageable amounts, we have made the following changes to Magic Emporiums: This free death lasts for the duration of offline Combat calculations.Ī free death means when dying in Combat, you will not lose any items and your HC character will not be deleted. The game will now provide you with a "free death" upon loading if a recent change to the game causes your character to unequip items. Fixed Slayer Harvest Scroll not providing correct amount of Slayer Coins (Issue #3340).Fixed issue where the Max Skillcape did not include the bonus provided from the Township Skillcape (Issue #3342). Removed the mention of the Township Tutorial when starting a new save (Issue #3343).Fixed issue where Decreased Trader Cost modifier from Trading Posts was not applying to Trader costs (Issue #3344).Fixed issue where Summoning Tablet synergies that reduce Non-Shard cost was actually increasing the cost instead (Issue #3349).Fixed Mastery Pool XP display not matching received XP for Mining (Visual bug only) (Issue #3352).
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